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IF YOU CAN DODGE A WRENCH... | H40 | TAC AXE/NEEDLE | RAMPAGE/FRENZY
Horde-Clear
Anti-Special
Anti-Elite
+3 more
 IF YOU CAN DODGE A WRENCH... | H40 | TAC AXE/NEEDLE | RAMPAGE/FRENZY
 Hive Scum Build - Warhammer 40k: Darktide 

 IF YOU CAN DODGE A WRENCH... | H40 | TAC AXE/NEEDLE | RAMPAGE/FRENZY
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Atrox Mk VII Tactical Axe
Transcendant
Atrox Mk VII Tactical Axe
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Penetration
[80/80]%
Finesse
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
2-5% Melee Critical Hit Chance
10-25% Damage (Carapace Armoured Enemies)
Agile

Agile

Refreshed Dodge Efficiency on Weak Spot Hit. +10% Melee Weakspot Damage.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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Branx MkVI Needle Pistol
Transcendant
Branx MkVI Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Desperado

Desperado

+20% Critical Chance for 6s on successful Dodge.

Ghost

Ghost

Immune to Ranged Attacks for 1.20s on Weak Spot Hit.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Depths of the Damned Live

Stimm Lab

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Patch Depths of the Damned Live

Description

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This is a dodge refresh build for climbing to Havoc 40. 

Every time you hit a weakspot your dodge counter resets so just keep aiming at head level. Constantly dodge, never stop unless you need to slide. You can literally sit in a hallway and dodge back and forth and you will be fine. Dodge correctly and this build is virtually unkillable. Pop Rampage! liberally and when it goes on cooldown pop your stim so it cools down faster. Rampage! is very key to survival.

However, you need to understand positioning at a high level. Learn when you can get into the crowd, or need to circle a crowd, or if you can dodge into the enemy back line to disrupt gunners. The last one is a very important part of this build. Create space and draw gunners away from your team.

You also need to learn how to see your next dodge direction and your path out of a sticky situation. This means knowing maps and being alert to boss spawns, and how to draw the crowd around if you are drawing all of the attention. You should be focused less on what you're attacking and more on where you're going/not getting hit by overheads.

Last important thing: your focus is primarily on the Specials: Scab Trapper, Pox Hound, and Poxburster. If you get disabled you die so it is key that you always listen for them. Your reflex should be to push all of them when you see them, then kill.

You can switch between Boom Bringer and Blackout grenades depending on your team's comp and if someone else needs grenades.

I've played 3k+ hours of tide games.

1 hour ago