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Havoc General Tierlist
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Havoc General Tierlist

Darktide WH40k PlayerClass Tierlist

Anonymous

About this tierlist

Hi, I have played since beta, and have over two-thousand hours in darktide. I made this list to help my friends decide on classes to main. This is based on havoc 2 - 40, as well as my time soloing Havoc up to 35.
Tier B
Tier C
Tier D
No items in this tier.

Hive Scum - S tier as they have crazy mobility, high DPS secondaries that can deal with anything save for crushers (quickly at least), with unlimited ammo. They are supposed to be squishy, but their intense dodge increases and ranged immunity with Desperado make them unkillable unless cornered. Scum wants for nothing, and dominates every map.

 

Psyker - Jack of all trades with a very powerful bubble shield, psyker has been a stable in Havoc since it's release. An inferno bubble psyker keeps pressure off the team, especially useful for high havoc.

 

Veteran - While most consider Veteran to be the weakest, on it's own it is very underwhelming unless running plasma gun. However, their ability to support teammates is unrivaled, and they can make the lack of ammo in high havoc a lot less painful especially for ogryn players.

 

Ogryn - Once my top pick for havoc, ogryn isn't bad by any means, they did not get nerfed really, but with Scum, ogryn struggles to regen toughness and becomes a big target. Their blitz are very underwhelming, scum's rocket launcher essentially acting as 3 - 4 frag bombs without the jank hotboxes. Still very strong in high havoc.

 

Arbitrator - Very strong brain off armor damage and tank, arbitrator is generally very selfish; Nuncio is decent but outshined by other support buffs. The dog is useful but slow for killing distant threats. Ironically, arbitrator rises up a tier if paired with a hive scum, as the two cover their weaknesses perfectly.

 

Zealot - My main, most of my hours poured into zealot, and they just suck currently. They do not have enough damage to quickly take out armor like arbitrator and veteran, their horde clear is reliant on the relic blade or flamer. They consume ammo like crazy if there's no psyker, leaving them dependant on others for a usually easy job. Their role of speedy in-n-out knife boi was stolen by scum, who also dissolved the horse on their way. Chorus stun is good, fury of the faithful borders on useless, and stealth is ok for bossing but you can't really do anything else. Being a zealot main hurts.