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Kickback

Spreadshot
Close Combat

You can find all weapons for the "Kickback" category here for Darktide.

Actions

Primary Action
Hip Fire - Shotgun Hip Fire - Shotgun

Shooting swiftly at the expense of some accuracy.

Secondary Action
Braced - Shotgun Braced - Shotgun

Weapon can be braced to increase accuracy and stability.

Special Action
Bash Bash

Using the firearm to attack your enemy.

Subtypes

Classes

Specializations

Spreadshot

Scattergun effect, resulting in a "cone" shaped damage area.

Close Combat

A weapon designed for close quarter melee fight.

Available Traits

Blaze Away

Blaze Away

+10% Power during continuous fire. Stacks up to 5 times, for every 10% of magazine spent.

Expansive

Expansive

Hitting at least 3 enemies with a shotgun blast grants +25-40% bonus to Power on melee attacks for 3.5 seconds.

Full Bore

Full Bore

+7.5-22.5% Power for 5 seconds when every pellet in a shot hits the same enemy.

Pierce

Pierce

Special Attacks ignore Hit Mass Bonus from Armour.

Punishing Fire

Punishing Fire

+6-15% Power bonus on your ranged attack for 3 seconds after cleaving through several enemies with your weapons special attack.

Run 'N' Gun

Run 'N' Gun

You can Hipfire with this weapon while Sprinting.

Surgical

Surgical

+2-5% Critical Chance while aming. Builds Stacks over time. Stacks 5 times. Discharges all stack supon firing.

Terrifying Barrage

Terrifying Barrage

Suppress Enemies within 5-8m Radius on Close Range Kill.