One of the simplest grenade launchers constructed in the Imperium, "rumblers" have more in common with primitive mortars than the usual weaponry made on the Lorenz forge world.
A projectile that explodes in a destructive blast radius.
A blast projectile that does not detonate on impact, allowing for bounce shots and timed lobs.
Weapon's Ammo capacity.
Measure of the explosion Damage.
Measure of the explosion Radius.
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
Explosion's effectiveness against Armoured enemies.
Shooting swiftly at the expense of some accuracy.
Weapon can be braced to Increase accuracy and stability.
Use the firearm to attack your enemy in close combat.
Your Grenades stick to Ogryns and Monstrosities. +6-15% Damage vs Ogryns and Monstrosities
+3-6% Explosion Radius for every shot fired during continuous fire. Stacks 5 times.
+5-8% Strength for every shot fired during continuous fire. Stacks 5 times.
+20-35% Toughness on Elite Kill.
+15-30% Reload Speed for 3 on Projectile Weakspot Hit.
Special Attacks gain +10-25% Stagger and ignore Hit Mass Bonus from Armour.
Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
+1-4 Bleed Stacks from close range explosions.
The Lorenz Mk VI Rumbler unlocks for the Ogryn at level 1.