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 Crowdcrusher
 Ogryn Build - Warhammer 40k: Darktide 

 Crowdcrusher
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Bull Butcher Mk III Cleaver
Transcendant
Bull Butcher Mk III Cleaver
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Savage Sweep

Savage Sweep

Hitting at least 3 enemies with an attack, increases your cleave by +200% for 3 seconds.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

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Foe-Rend Mk II Ripper Gun
Transcendant
Foe-Rend Mk II Ripper Gun
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Can Opener

Can Opener

Target receives 10-16 stacks of 5% Brittleness on weapon special hit. Lasts 5s

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+7.5-30% Toughness Regeneration Speed
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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This Ogryn build is designed to make space and put out significant damage on the frontline. This build leverages fast and flexible weapons to keep strong control over areas your team needs, while making good use of toughness, health, and coherency bonuses to never retreat. 
The Bull Butcher Mk III, while not the strongest of the cleavers, is the most consistent in my experience, between advantage and disadvantage state. Excellent on anything from the stray poxwalker horde, to a Hi-Int Shock Monster attack. The heavy attacks on this weapon can feel slightly more sluggish than it's alternatives, but with Slaughterer and Savage Sweep, the light attack chains are more than serviceable.
The Mk II Ripper Gun has some of the highest damage, and really doesn't feel like it sacrifices much in the way of recoil or spread, even on 60% Range rolls. Reapers, Crushers, and Bulwarks can be an issue for some teams, but anything that doesn't get torn apart at range is melted with a pair of Can Opened stab-and-shots. A little ammo hungry, but with good positioning, aim, and management, never a drain on the team resource, even without a dedicated Sharpshooters refund ammo. 
The talents are build around team coherency, and maintaining it. Because Lynchpin and Towering Presence make up so much of the defensive options for the build, it uses Hard as Nails and Unstoppable to undo any bad pinches or splits from the team.

2 years ago