5-8% Strength for 4.5s on Kill. Stacks 5 times.
Hitting at least 3 enemies with an attack, increases your cleave by 140-200% for 2 seconds.
Target receives 10-16 stacks of 5% Brittleness on weapon special hit. Lasts 5s
5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Ogryn Stab - and then Stab AND STAB. when all ogryn has is a pointy fix everything by stabby.Cleaver - pick your favorite mark, all work well. IV is best single target, but mostly we can use the ripper for that so any work. Club MK III also works almost identically to the cleavers for this build.
Perks:
Blessings:
Ripper V or II - V is the most accurate hip shooting, best for killing specials, II is more oomph for dakka bosses and hordes of elites. Pretty much any gun will work on this build.
Blessing:
Smash'em notable as during hordes the cleaver will just rip through enemies passively regenning all your toughness - so vs bosses and elites your heavy can regen toughness otherwise lights should be spammed on cleaver.
Batter lets us do significant boss damage, as well as two stab Crushers with the Ripper when combined with Dominate. Indomitable will regenerate toughness in a pinch, and will bleed all enemies giving a boost to resistance for a period. We go Feel No Pain as we won't be using many heavy attacks so it is the only option that makes much sense. Toughness Replenishment appears to be exactly the same as Toughness Regeneration (why have two things that appear to be identical? I dunno.) and only impact regen from Cohesion. They are all additive multipliers off the base 7.5~ toughness regen per second, so this build will have 20~ toughness regen as long as you are not within 4m of an enemy which can be significant regenerating after getting hit by gunners or flame. Can easily be replaced with Sniper/Gunner resist and talents elsewhere.Towering Presence is a great option, can be replaced by Trample (Or replace the flat 15 toughness for Trample)Payback Time and Bruiser Are both great options, I would recommend trying both talentsIt is always best to proc Dominate before using Frag Bomb is the best optionHUGECurrently Ogryn has a base of 36% (20% TDR and 20% health resist, which stacks with itself for damage taken to toughness) All the toughness reduction nodes stack additively (30% TDR), and also stacks additively with Feels no Pain for 55% TDR. Together being a passive 71.2% TDR which is crazy.