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Gruttin' Bleedas
Horde-Clear
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 Gruttin' Bleedas
 Ogryn Build - Warhammer 40k: Darktide 

 Gruttin' Bleedas
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Achlys Mk I Power Maul
Transcendant
Achlys Mk I Power Maul
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10-25% Damage (Carapace Armoured Enemies)
4-10% Melee Damage (Elites)
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Lorenz Mk VI Rumbler
Transcendant
Lorenz Mk VI Rumbler
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4-10% Ranged Damage (Specialists)
4-10% Melee Damage (Elites)
Pierce

Pierce

Special Attacks gain +10-25% Stagger and ignore Hit Mass Bonus from Armour.

Adhesive Charge

Adhesive Charge

Your Grenades stick to Ogryns and Monstrosities. +15% Damage vs Ogryns and Monstrosities

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Health
+5-20% Damage Resistance (Gunners)
+5-20% Corruption Resistance (Grimoires)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+6-15% Corruption Resistance
+5-20% Damage Resistance (Gunners)
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Snipers)
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Hullo humies!

It's my first making a guide, feel like my ogryn sized brothers deserve some guiding.

 

The most important part is relatively simple:

Bleed is 

 

Key talents: 

Delight in Destruction and Batter for making foes Bleed and to gain damage resistance from them.

 

For Toughness regeneration:

Smash 'em and Best Defence are also recommended.

 

The rest of the talents are personal choice and complimentary to my playstyle.

 

 

Most important part playstyle wise:

Your main weapon for dealing with hordes is gonna be your grenade launcher, yes the launcher itself, not the grenades.

The special attack of the Grenade launcher is a wide CC attack, and they are considered HEAVY ATTACKS and that's the most important part of the whole build.

So you can just walk into a horde of melee guys, while being shot by a whole firing squad and you won't even feel any of the hits as long as you keep slapping the melee guys around.

You will apply Bleed with every hit (which i might add are very fast and spammable hits), while gaining back atleast 25% of your Toughness on every hit.

You'll have up to 60% because of Delight in Destruction, making you basically unkillable without specialists.

 

 Yes, i admit, it's not the fastest way of killing hordes, but with this build, your ranged weapon alone can reliably deal with massive hordes, Snipers, most of the specialists and Carapace in small numbers.

 

For melee weapon you can choose whatever you think you need most, I take the power club because it kills elites faster and can stagger them too if there is too many of them

But I can see using cleavers too for the mobility to run down ranged units and dodging.

Maybe even a shield if you are that guy.

 

Disclaimer: not very good against monsters, they are too big for you.

2 years ago