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Auric Ogryn - Rations Earner
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 Auric Ogryn - Rations Earner
 Ogryn Build - Warhammer 40k: Darktide 

 Auric Ogryn - Rations Earner
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Bull Butcher Mk III Cleaver
Transcendant
Bull Butcher Mk III Cleaver
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

Momentum

Momentum

Hitting at least 3 enemies with an attack, restores +15% toughness.

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Darktide item card top
Blastoom Mk III Grenadier Gauntlet
Transcendant
Blastoom Mk III Grenadier Gauntlet
Darktide item card middle
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Pinpointing target

Pinpointing target

+8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.

Gloryhunter

Gloryhunter

+35% Toughness on Elite Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Tox Flamers)
+5-20% Damage Resistance (Gunners)
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Snipers)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Health
+5-20% Damage Resistance (Tox Flamers)
+7.5-30% Toughness Regeneration Speed
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Focus on horde clear and supporting your allies to earn those rations.  Use your tools to create space and keep enemies off your squishier friends.  A Vet or Psyker that is regularly stuck in melee is not going to be ventilating shooters and elites or CC-ing crushers, which you very much want them to be doing.  If you are out of coherency with your squishy friends you are gong to be rezzing them. 

 

The Bull Butcher is dependable and generally always functional.  Spamming lights gets you great wave clear.  Your heavies inflict bleed on single targets.  You also have the uppercut for stagger.   

 

Use the grenade launcher to take out disablers, snipers, and then gunners that are pinning you down.  It's usually a oneshot but can be a two shot on some stubborn targets.  Its also a great way to get a flamer to stop shooting so you can close with it.  It is also useful for staggering enemies on a downed teammate before you go for the rez.

 

Never die with a grenade on you.  Its your get out of jail free card if everything goes sideways.  Multiple teammates down?  Nuke.  6 crushers coming at you in a hallway with nowhere to go?  Nuke.  Daemonhost got aggroed?  Nuke.

 

Use your rush to make space for allies or to get yourself out of a bad position.  You can use it to engage, but be sure you're not leaving yourself in an even worse position.  Those crushers/ragers/maulers will get back up and you can end up body blocked between them and the gunners in their back line. 

 

 

3 years ago