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Big Hole Maker
Horde-Clear
Anti-Special
Anti-Elite
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 Big Hole Maker
 Ogryn Build - Warhammer 40k: Darktide 

 Big Hole Maker
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Brute-Brainer Mk III Latrine Shovel
Transcendant
Brute-Brainer Mk III Latrine Shovel
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Gorgonum Mk IV Twin-Linked Heavy Stubber
Transcendant
Gorgonum Mk IV Twin-Linked Heavy Stubber
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10-25% Damage (Unyielding Enemies)
10-25% Damage (Maniacs)
Overwhelming Fire

Overwhelming Fire

+10% Strength for every 4 Single Target Hits. Lasts 2s and Stacks 5 times.

Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Talent Tree

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Patch Skitarii Class Old patch

Description

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This is the build I'm using in my "Lucky Bullet" video. I focus on melee combat and use the Gorgonum to deal with ranged enemies. I single left-click most enemies using the Gorgonum, as the spread is a vertical two-round burst. I brace fire when I need to dump more than about six rounds.
Melee combat is Light-Heavy for the most part. I will use Thrust on Heavies to deal with harder targets (Bulwarks, Crushers, Maulers, and Scab Ragers).
I use the BOX to take out the occasional Mutie or dump it on the ground like a stun grenade from Zealot to create space.

Video

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2 years ago