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Veteran Terminator
Horde-Clear
Anti-Special
Anti-Elite
+4 more
 Veteran Terminator
 Veteran Build - Warhammer 40k: Darktide 

 Veteran Terminator
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Scandar Mk III Power Sword
Transcendant
Scandar Mk III Power Sword
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10-25% Damage (Unarmoured Enemies)
4-10% Melee Damage (Elites)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Power Cycler

Power Cycler

2 Extra Chained Energised Hits and 10% Impact on Energised Hits.

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Agripinaa Mk VIII Braced Autogun
Transcendant
Agripinaa Mk VIII Braced Autogun
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

Fire Frenzy

Fire Frenzy

Gain +10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Health
+5-20% Damage Resistance (Snipers)
+6-15% Corruption Resistance
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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This is an extremely aggressive build for the Veteran Sharpshooter in Warhammer 40k: Darktide. Become an unstoppable killing machine that doles out death and destruction in close-quarters combat.

 

This build thrives when you play hyper-aggresively, sprinting and sliding and dodging around the battlefield, getting right up in the faces of your opponents and gunning or slashing them down. The charismatic talent will extend your coherency radius further than normal, but be sure not to run off too far ahead of your team, as getting too far out of position can quickly become a death sentence. Use your shout to stagger any threats that get too close for comfort or threaten to overwhelm you, using the respite to make some space and execute the major threats while they try to recover. Use your krak grenades to soften up melee elite packs before mopping up what’s left with your weapons. Also keep in mind that, while the Agripinaa isn’t very effective or accurate at long range, landing even a bullet or two on a long distance sniper or bomber is enough to stagger and interrupt it, giving you time to close the distance on it and take it out properly, or giving your teammate a window to take it out for you.

Video

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2 years ago