Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Up to 2-5% Strength, scaling with remaining Ammunition. Stacks 5 times.
Mainly focused on survivability with how tanky you are especially your health. With max wound slots your health becomes tanky and in-game with every wound bar you lose (the lower your actual health goes regardless if empty or purple corrupted), the stronger your toughness and damage output goes. Focus on staying alive while using Chorus of Spiritual Fortitude (ult) at critical moments to save your team.Offensive ways of play are ignored in this build as most damage/gameplay specific nodes (like ranged/melee dodge modifiers, crit modifiers) are ignored and only those to help you survive in general are taken.
Use your hammer special attack (charge up) to melt bosses and heavy enemies. Use the hammer heavy attack repeatedly against hordes.
Your flamer is most effective against hordes but it can also help melt bosses and heavy enemies but mainly use hammer special for bosses.