Hitting at least 3 enemies with an attack, increases your cleave by 140-200% for 2 seconds.
Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
32.5-40% Damage when shooting Enemies in the back.
This build is a hybrid close-quarters and grenade specialist that focuses heavily on Krak usage to eliminate tough threats and stay on enemy backlines safely. The goal here is to operate freely in open areas and across rooms away from the team.
This is a higher skill build that requires you to know all your strengths to perform with the team. As you are utilizing reduced threat to move around freely, this means your team will be dealing with significantly more pressure from a lot of enemies. This also means you need to know when and where you can be and for how long so you do not get overwhelmed when your buffs wear off.
Taking 'Serrated Blade' guarantees you are outputting constant tick damage to Ogryns and Monstrosities if you are not able to use your ranged weapon, and additionally give you extra power in horde clear.
Weapon choices are important in this build. We take the Mk5 Infantry Autogun due to its high volume and high crit utilization due to the nature of how ranged crits work. 'Raking Fire' is a very important blessing in this build as it is a raw and massive boost in power and its coefficient has been changed in the way it boosts your damage. You can utilize this efficiently with your reduced threat.
You have a lot of choices in melee weapons with this build but I take the Mk1 Catachan Sword because of its strong hybrid profile and capability to deal with a lot of threats through parries, fast attacks, and high finesse.