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Helbore prototype build
Anti-Special
Anti-Elite
Anti-Boss
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 Helbore prototype build
 Veteran Build - Warhammer 40k: Darktide 

 Helbore prototype build
 Veteran Build - Warhammer 40k: Darktide 

By vocath

Class

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Weapons

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Munitorum Mk I Sapper Shovel
Transcendant
Munitorum Mk I Sapper Shovel
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10-25% Damage (Infested Enemies)
5-20% Block Efficiency
Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

Decimator

Decimator

Continuously chaining more than 2 attacks gives +5% Power. Stacks 10 times.

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Lucius MK V Helbore Lasgun
Transcendant
Lucius MK V Helbore Lasgun
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5-20% Sprint Efficiency
10-25% Damage (Flak Armoured Enemies)
Weight of Fire

Weight of Fire

Chaining Charged Attacks reduces their Charge Time by -12%. Stacks 5 times.

Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-15% Corruption Resistance
+5-20% Damage Resistance (Snipers)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-15% Corruption Resistance
+5-20% Damage Resistance (Tox Flamers)
+4-10% Ordo Dockets (Mission Rewards)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-15% Corruption Resistance
+4-10% Ordo Dockets (Mission Rewards)
+7.5-30% Toughness Regeneration Speed
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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current build that im testing out, the bayonet on the helbore MKII and MKI have great damage, attack speed, and stagger. obviously it suffers from crowd control but the shovel is dedicated crowd control for this build. the perks on the helbore allow fairly consistent crits and free ammo, i finished a heresy auric mission and never had to pick up ammo, which is almost never the case for me with other weapons, even las weapons with shock trooper. the only problem in my opinion the fact taht darktide has really minimal and sometimes difficult to use ironsights, while combined with the fact that helbore lasguns all suffer from the half loaded texture issue directly on the ironsights, similar to the combat shotguns iron sights half textured issue. i prefer the MKII over the MKIII because the MKIII has a slower melee special and reduces peripheral vision on ironsights. with this build ive managed to replace my typical style of quick response with the handcannon. its a playstyle that rewards lying just behind allies, typically im not afraid to be the first man in but this build isnt as condusive to that behavior. holding corners or clearing openings are great with this build and the melee special attack allowss you to fend off melee enemies quite well assuming you can pin them at a doorway, which you normally want to try to do anyway with normal melee weapons

2 years ago