5-8% Strength for 4.5s on Kill. Stacks 5 times.
This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 22.5-30%.
-8.5--5.5% Charge Time on Chained Secondary Attack. Stacks 3 times.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
INTRO
The concept of this build is to turn the surge staffs weakness into its strength (peril generation) and create a formidable damage/support build.
This build focuses on:
(1) Crowd Control
(2) Critical Hits
(3) Damage
(4) Soulblaze
WEAPONS
Melee - horde clear. This build is great until things get in your face to disrupt you. We use an Ilisi Force sword to clear out cheap horde and also for the Deflector blessing to use if we get caught out of cover by gunners.
Nomanus Mk VI Surge Force Staff
Your main peril generation and source of damage. Snipe specialists and elites with its range and cc priority targets. More of a scalpel than a sword when compared to smite.
TALENTS
Mettle, Perfect Timing
Thanks to our crit staff we capitalize healing toughness, gaining movement speed and damage whenever we crit.
Perilous Combustion, Wildfire, Creeping Flames
Mass horde clear and damage! Generate peril and dump 6 stacks of soul blaze on everything in front of you.
Quietude, Warp Expenditure
Constantly Regen HUGE toughness while casting and quelling(also works with Venting Shriek)
Smite, Empowered Psionics
Quickly locks down packs of crushers, rangers, etc.
PLAYSTYLE
Zoom around the map zapping specials, shooters, and elites. Lock down