+5-8% toughness on Chained Hit.
+5-8% Strength for 4.5s on Kill. Stacks 5 times.
+5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Target receives 10-16 stacks of 5% Brittleness on weapon special hit. Lasts 5s
Changelog:
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Key Points of the Build:
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Ranged Weapon:
Melee Weapon: - Use Heavy 1 + Light for Single Target Damage- Use Heavy 2 + Light for Cleave Damage- To access your Heavy 2 you can do a Push Attack into Heavy - Use Cleaver for Hordes, Single Elites/Specials and/or when out of Ammo
Curios:- Perk: Toughness or HP- Blessings:
Stimms:
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Alternative Talent Options:
You can sacrifice 2 points from Toughness Boost / Toughness Damage Reduction Nodes for either of the following:
Build Synergies:
Toughness:
Damage:
Tips:
Author Notes:
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