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Lantern
powerwalkers
Horde-Clear
Crowd Control
Tank
+1 more
 powerwalkers
 Ogryn Build - Warhammer 40k: Darktide 

 powerwalkers
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Orox Mk II & Mk III Battle Maul & Slab Shield
Transcendant
Orox Mk II & Mk III Battle Maul & Slab Shield
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5-20% Block Efficiency
5-20% Sprint Efficiency
Confident Strike

Confident Strike

+8% toughness on Chained Hit.

Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

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Krourk Mk V Twin-Linked Heavy Stubber
Transcendant
Krourk Mk V Twin-Linked Heavy Stubber
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Roaring Advance

Roaring Advance

-10% Movement Speed Reduction for every 5% of magazine spent during continuous fire. Stacks 5 times.

Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Block Efficiency
+2-5% Health
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Health
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+7.5-30% Toughness Regeneration Speed
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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powerwalkers are large heavly armored frontline solders used as moving defence. even though they are ment for defence they will always move foward if they can. this is becase once they start fireing they only see red and wont stop fireing untill there died or the enemy is. they are walking walls with large guns that dont stop fire but to reload for the next advance and once they are on the battle field they wont stop untill they win or die  

2 years ago