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Lantern
powerwalkers
Horde-Clear
Crowd Control
Tank
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 powerwalkers
 Ogryn Build - Warhammer 40k: Darktide 

 powerwalkers
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Orox Mk II & Mk III Battle Maul & Slab Shield
Transcendant
Orox Mk II & Mk III Battle Maul & Slab Shield
Darktide item card middle
5-20% Block Efficiency
5-20% Sprint Efficiency
Confident Strike

Confident Strike

+8% toughness on Chained Hit.

Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

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Darktide item card top
Krourk Mk V Twin-Linked Heavy Stubber
Transcendant
Krourk Mk V Twin-Linked Heavy Stubber
Darktide item card middle
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Roaring Advance

Roaring Advance

-10% Movement Speed Reduction for every 5% of magazine spent during continuous fire. Stacks 5 times.

Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+6-12% Block Efficiency
+2-5% Health
+2-5% Toughness
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Health
+2-5% Health
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
+7.5-30% Toughness Regeneration Speed
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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powerwalkers are large heavly armored frontline solders used as moving defence. even though they are ment for defence they will always move foward if they can. this is becase once they start fireing they only see red and wont stop fireing untill there died or the enemy is. they are walking walls with large guns that dont stop fire but to reload for the next advance and once they are on the battle field they wont stop untill they win or die  

2 years ago