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Grok's Grokking Glory
rottny 1 year ago
 Grok's Grokking Glory
 Ogryn Build - Warhammer 40k: Darktide 

 Grok's Grokking Glory
 Ogryn Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Crowd Control
Tank
Frontliner
Melee
Allrounder

Weapons

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Orox Mk II & Mk III Battle Maul & Slab Shield
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Orox Mk II & Mk III Battle Maul & Slab Shield
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4-10% Melee Critical Hit Damage
2-5% Melee Critical Hit Chance
Brutal Momentum

Brutal Momentum

7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Skullcrusher

Skullcrusher

Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.

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Blastoom Mk III Grenadier Gauntlet
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Blastoom Mk III Grenadier Gauntlet
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4-10% Ranged Critical Hit Damage
Increase Ranged Critical Strike Chance by 2-5%
Pinpointing target

Pinpointing target

5-8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.

Blaze Away

Blaze Away

5-8% Strength for every shot fired during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Tox Flamers)
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Blessed Bullet
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Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Snipers)
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Talents

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Description

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Overview

Big boiz make big noize! Smakk punies and protec lil' uns wit boomies, haha!

Playstyle

Get into the fray and start charging heavy attacks.

Mix in pushes with the shield to taunt enemies away from team mates.

Snipe specials (bombers, snipers, flamers) with the Gauntlet, even muties go down after two shots.

When there's too much on the screen, pull out the grenades and throw them somewhere 'takktikal'.

Tactics

  • Bosses: Taunt with Loyal Protector or push with shield. Use special on shield if you got a good spot and it is not a chaos spawn. Then let your team mates do the work.
  • Carapace: Heavy attacks with the shield. Stun with ranged Gauntlet if there's a swarm or use Gauntlet special in close combat (imo it can be difficult to connect hits sometimes, so i prefer to use it from range, plus you get the weapon blessings working).
  • Specials: Snipe with gauntlet if possible.
  • Dregs and Scab: Spam heavy shield and move in "circles" to avoid being stuck.
  • Horde: Same as above.

Side note about the Gauntlet: 

It's a really cool hybrid weapon and it is not to be underestimated in close combat, especially the heavy attack. You have to be good at dodging to the sides since there's no block, but there's a boom-button instead (boom!)

Curios

2x Toughness + 1x Max Health Curio.

Max out resistance to gunners and then fill in with the specials you are most allergic to.

I like to add +ability cooldown reduction so that Loyal Protector can be there in all situations, even though Just Getting Started and pushing with the shield will probably get you there anyways.

Talents

Synergies with Towering Presence and Lynchpin will greatly increase survivability.

The same is true for Delight In Destruction that is applied by heavy shield attacks from Batter.

Payback is great since it will buff your damage passively (getting hit is part of being a big boi!)

Loyal Protector with Just Getting Started is the key ability to this build and it can be used to stop charging muties, redirect enemies from wounded team mates and help Skullcrusher (blessing) get going.

Blessings

Shield: Brutal Momentum for those heavy attacks will do wonders in groups of enemies. Skullcrusher can be applied by pushing with the shield or using Loyal Procector.

Gauntlet: Pinpoint Target and Blast Away are both there to boost the ranged sniping. Big Boom talent helps stagger specials in vicinity of blast zone.

Video

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1 year ago