Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Your Grenades stick to Ogryns and Monstrosities. 6-15% Damage vs Ogryns and Monstrosities
Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Based on two great Ogryn builds from YouTube:
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In summary, this build takes the best perks on the right-hand side of the tree for damage, ammo, and explosive radius, but focuses on staying tanky by going down the center. It only dips to the left to pick up bleed on heavy hit, which is a perk so powerful in every situation that I can't justify not taking it. (It's why I made this build).
To get the most damage out of the Lorenz Mk VI without the ability Point-Blank Barrage (RoF + reload speed) and Hail of Fire (rending), we use the blessing Shattering Impact to get good damage on armored baddies.
The melee weapon is more-or-less your choice, but to get the most melee bang for your buck, I recommend trying out Brunt's Basher with these two blessings specifically – they both increase the damage of each stack of bleed. Bleed is SO good.
Curios are up to you, but 3x +health curios gets you 500 health with this build and makes you feel like a raid boss. Toughness regen is also extremely good on every class – it can save your ass if you've taken big damage and have no way of responding (basically any time you've been thrown or exploded).
How to play this build (aside from stuff covered in the vids):
Good luck & have fun :) !