Hitting at least 3 enemies with an attack, increases your cleave by 140-200% for 2 seconds.
2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.
5-8% Strength for every shot fired during continuous fire. Stacks 5 times.
Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.
PREFACE:
Any of my builds with titles starting with "4-DAD" are just that... they're builds designed for my father, who is in his mid-70's, and as one might expect given his generation, relatively new to gaming. Although he's surprisingly decent at Darktide (even holding his own on Damnation), he still experiences some measure of difficulty with certain mechanics, along w/ other aspects of gameplay. Accordingly, these '4-DAD' builds are tailored to compensate for said skill deficits (no offense dad).
Although I wouldn't personally run this exact build, despite it being constructed for the aforementioned reasons, it's still perfectly viable for anyone newer to the game. In fact, it's ben thoroughly tested on Auric Damnation.
Okay father, let's jump into it...
__________________________________________________
THE BUILD:
Basically, you're role is as the guy who, using your Plasma Gun, murders any high-priority, more resilient targets that pose a threat to the team. That said, you're still more than capable of holding your own in Melee combat. In addition, you also afford respectable team-support in various other respects.__________________________________________________
USING YOUR PLASMA GUN:
There are two basic scenarios scenarios wherein you'll want to bust out your Plasma Gun...
TEAM SUPPORT NODES:
OTHER CONSIDERATIONS: