Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
Recover 15-24% toughness when hitting an enemy with a heavy attack, based on charge time.
Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Your Grenades stick to Ogryns and Monstrosities. 6-15% Damage vs Ogryns and Monstrosities
This is a great build for leveling up!
Tested on Auric Damnation, this build is all about fragging shooty boys and creating space for the lil'uns. (the 'uns ya like)
Your goal is to throw bombs wherever enemy shooters are, especially gunners and nearby snipers! Most direct impact grenades will kill your target with the explosion afterwards. Grenades also have a high chance of stumbling enemies they don't kill so you can run over and krump them! This is also nice for rescuing downed teammates.
Use attention seeker to get spikey boys off your allies! You can take alot of pressure off your team by making enemies target you and your massive healthbar. You can skip grenades off the floor or off a wall to explode near your team, just be mindful of barrels.
Curios are personal preference, but max health is great for leveling and what I generally prefer, but as you get comfortable taking less damage, replace 1-2 curios with toughness.