+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
+1-2 Extra Chained Energised Hits and +2.5-10% Impact on Energised Hits.
+4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.