Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Up to 2-5% Critical Chance on Chained Ranged Weak Spot Hit (Any Target).
1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).
This is not a meta build. This is a build I enjoy. For any auric / maelstrom. Not very viable for higher level Havoc missions.
Role: Horde / special clear and support.
Strength: Specials / Disablers / Hordes
Weakness: Bosses (sometimes)
This build is effective for Auric Maelstroms or any Auric mission. You can tweak it to your liking. My psyker has evolved into this build since beta.
If you play it right, this build will be effective. Overall damage will be good and you will be getting alot of elite / disabler kills (as you should). Boss damage won't be to shabby either. Depending on synergies, how long you play a map and how many enemies are you should get at least +600k-700k dmg on a "normal" damnation auric.
I use pop Scrier's Gaze and use Assail on large chunks of enemy groups. Use sword and pistol on specials / bosses when peril is to high or out of shards. The rapier takes out carapace armored targets on 2-3 headshots. Also ranged critical hits (which are easy to get with the lasgun) are used to get peril down while not having the time to quell.