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Auric Maelstrom / Assail and Shield
Gamling 4 months ago
 Auric Maelstrom / Assail and Shield
 Psyker Build - Warhammer 40k: Darktide 

 Auric Maelstrom / Assail and Shield
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Support

Weapons

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Maccabian Mk IV Duelling Sword
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Maccabian Mk IV Duelling Sword
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Cleave Damage
[76/80]%
Penetration
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Thrust

Thrust

Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Uncanny Strike

Uncanny Strike

12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Accatran MG Mk II Heavy Laspistol
Transcendant
Accatran MG Mk II Heavy Laspistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Maniacs)
10-25% Damage (Unyielding Enemies)
Concentrated Fire

Concentrated Fire

Up to 2-5% Critical Chance on Chained Ranged Weak Spot Hit (Any Target).

Infernus

Infernus

1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).

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Curios

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Blessed Bullet
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Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Talents

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Description

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This is not a meta build. This is a build I enjoy. For any auric / maelstrom. Not very viable for higher level Havoc missions. 

 

Role: Horde / special clear and support.

Strength: Specials / Disablers / Hordes 

Weakness: Bosses (sometimes) 

 

This build is effective for Auric Maelstroms or any Auric mission. You can tweak it to your liking. My psyker has evolved into this build since beta. 

 

If you play it right, this build will be effective. Overall damage will be good and you will be getting alot of elite / disabler kills (as you should). Boss damage won't be to shabby either. Depending on synergies, how long you play a map and how many enemies are you should get at least +600k-700k dmg on a "normal" damnation auric.

 

I use pop Scrier's Gaze and  use Assail on large chunks of enemy groups. Use sword and pistol on specials / bosses when peril is to high or out of shards. The rapier takes out carapace armored targets on 2-3 headshots. Also ranged critical hits (which are easy to get with the lasgun) are used to get peril down while not having the time to quell.

4 months ago