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Do Everything Maul Zealot
Xenophon 10 months ago
 Do Everything Maul Zealot
 Zealot Build - Warhammer 40k: Darktide 

 Do Everything Maul Zealot
 Zealot Build - Warhammer 40k: Darktide 

Crowd Control
Frontliner
Allrounder

Weapons

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Munitorum Mk III Shock Maul
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Munitorum Mk III Shock Maul
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10-25% Damage (Maniacs)
5-20% Block Efficiency
Opportunist

Opportunist

10-25% Rending vs Staggered Enemies.

Skullcrusher

Skullcrusher

Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Crucian Roulette

Crucian Roulette

4.5-6% Critical Chance for each expended round in your weapon (resets on reload).

Speedload

Speedload

7-10% Reload Speed for 4 seconds after Close Kill. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Stamina Regeneration
+6-12% Block Efficiency
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+6-12% Block Efficiency
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+6-12% Block Efficiency
+6-12% Stamina Regeneration
+2-5% Health
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Talents

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Description

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An all-rounder build that allows you to carry damnation to auric maelstrom damnation. 

 

The revolver, used sparingly, will allow you to eliminate specials efficiently without having to rely on your team or without being overly ammo hungry. 

 

The rest of the build is focused on getting into the thick of things and doing massive amounts of crit/headshot damage. Duelist, Blazing Piety, and Faithful frenzy, combined with the shock maul's heavy - light combo chain will shred hordes, while Benediction and Enduring Faith provide superb damage reduction. While you will not mince hordes as well as other melee weapons, shock maul retains excellent defensive capabilities (similar to VT2 one-handed mace). This build then makes great use of stun grenades to ensure res's. 

 

If you die with this build, it is 99.9% your fault (as opposed to being limited by the class/build; eg you're a psyker alone in a mixed horde, or an ogryn fighting against 50 gunners), as this gives you all the tools you need to clutch in nearly any situation. By no means a guaranteed win build, but you will not be held back by this build. You have enough stagger, DPS, and maneuverability to always fight your way through. 

10 months ago