+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Target receives 1-4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.
+5-6.5% Strength for 3.5s on Close Range Kill.
+1-4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.
Defensive Tank build. Crowd control, taunt, and take the pressure off your team so they can kill everything. Remember the shield is a weapon not a.....shield.....smash head. Feel No Pain and a huge health pool make you a beef cake.
Heavy Stubber with toughness regen so you can continue to "tank" while dakka-ing.