Table of Contents
Class
Weapons
Curios
Obsidiax-Sheathed Bullet
Transcendant
Redeemer's Gilded Hand
Transcendant
Guardian of the Hateful
Transcendant
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
Greeting Guardsmen,
Unfortunately for you and me, we've been subjugated to work along the penal strike forces within Atoma's Hive City, hoping to fend off cultists' rise. Limited by the weapons given to strike teams, I've constructed a list of equipment to replace what we've once used. Here's a lore-accurate arsenal for you fellow Ork-hunting Roleplayers. This setup is an all-rounder for those who prefer specific grenades or weaponry.
- Kantrael MG XII Infantry Lasgun - A replacement to the originally issued M36 Pattern Lasgun, The MG XII isn't the best. Still, it can suppress, and if your aim hits its mark, you can preserve ammo through your talents and blessings. Any ranged weapon replacement is best suited to flak and unarmored enemies, depending on your melee playstyle.
- 4 Lasgun Charge Packs - Thanks to the talents tree, ammunition has been increased, has a chance to increase on certain kills, and will be your main reliance to survival down here.
- Catachan Mk VI Combat Blade - Akin to the Mono Knife, a knife with a superfine edge with ease through armor, adjustments have been made to give the same effect with the Catachan Mk VI. While the Mono Knife was originally utilized a a bayonet and field tool, a new playstyle can be made through the special use of the Catachan.
- Armageddon Steel Legion Imperial Guard Uniform - Assuming you have the immaculate drip of our beloved regiment, rock this loadout, this attire, and strike fears into the larger enemies of Atoma!
- Toxic-Resistant Trenchcoat - The Blessings have been exchanged to provide extreme effect resistance, flamers, and the like will provide no match, but at the cost of natural flak armor.