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Thunderous Boops - Vigilant Martyrdom
Crowd Control
Melee
Allrounder
 Thunderous Boops - Vigilant Martyrdom
 Zealot Build - Warhammer 40k: Darktide 

 Thunderous Boops - Vigilant Martyrdom
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Trauma

Trauma

+20% Impact for 2 seconds on Repeated Hit. Stacks 5 times.

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Columnus Mk III Vigilant Autogun
Transcendant
Columnus Mk III Vigilant Autogun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Crucian Roulette

Crucian Roulette

+0.6% Critical Chance for each expended round in your weapon (resets on reload).

Between the Eyes

Between the Eyes

Gain Suppression Immunity for 3.6s on Weak Spot Hit.

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Curios

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Obsidiax-Sheathed Bullet
Transcendant
Obsidiax-Sheathed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+1-4% Combat Ability Regeneration
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Saintly Fragment
Transcendant
Saintly Fragment
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Stalwart's Mandible
Transcendant
Stalwart's Mandible
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+5-20% Damage Resistance (Gunners)
+6-12% Block Efficiency
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Whatever needs deleting gets the ban hammer - Thunderous blessing helps the team focus your target if it's not one shot, which anything smaller than a Monstrosity gets the boop.  Vigilant Autogun is picked for twofold reason - great shooter deletion at range and a turbo boop with the charged special stock bash on weak spot hit.  Charged Thunder Hammer special deletes anything from the back and, if you charge, anything from the front.  Trauma blessing on the hammer has the bonus benefit of making stagger states last longer so you can cleave harder and ragdoll more crowds.  Can run 3 wound curios if you want - this build runs 2 wounds and 1 health for a slightly beefier total health pool. Throwing Knives can selectively delete gunners in a flash if it takes too long to walk over to them.  Ironhelm Thunder Hammer with Thrust and Shock and Awe gets pretty similar throughput at the cost of being a little more clunky waiting for the three Thrust stacks and trading ragdolls for cleave.  Any Vigilant Autogun gets the job done good, the Graia and the Agripinaa are more precise; the Columnus was chosen to emphasize suppression through the 3 round bursts and 25% suppression bonus. This build goes good with a Relic blade too post-Grim Protocols! (Syphon and Wrath are my blessing picks there.)

1 year ago