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Unbound Chaos
skudie 7 months ago
 Unbound Chaos
 Psyker Build - Warhammer 40k: Darktide 

 Unbound Chaos
 Psyker Build - Warhammer 40k: Darktide 

Anti-Boss
Frontliner
Ranged
Melee

Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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2-5% Melee Critical Hit Chance
10-25% Damage (Unyielding Enemies)
Flesh Tearer

Flesh Tearer

5-8 Bleed Stacks on Critical Hit.

Riposte

Riposte

12.5-20% Critical Chance for 6s on successful Dodge.

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Nomanus Mk VI Electrokinetic Force Staff
Transcendant
Nomanus Mk VI Electrokinetic Force Staff
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Increase Ranged Critical Strike Chance by 2-5%
4-10% Ranged Critical Hit Damage
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.

Surge

Surge

2 Shots on Primary Critical Hit. 2-5% Ranged Crit Chance.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
6-15% Sprint Efficiency
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Stamina Regeneration
6-15% Sprint Efficiency
+5-20% Damage Resistance (Gunners)
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Talents

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Description

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go crazy, or die. this build is super affected by coherency, stay in it. The challenge is, don't get touched, stay running, keep tapping shoot, be smart with revives. 

 

Bindings: On my mouse wheel, instead of scroll up and down being weapon up and down, I have scroll up as melee, scroll down as staff. This gives me the guaranteed weapon i want, and when I cast  a charge, I scrollup, scroll down to animation cancel, instead of tapping quickswap twice. 

 

I don't really anim cancel primary fire, there is no need to and it's just a lil obnoxious if constant. In the heat of a moment, I have like this muscle memory pattern to fire off a couple fast, but its only 3-5 shots before I lose pacing in the moment. Alot of times, it will be  a charged cast, boom boom boom as a really fun thing to do. 

Video

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7 months ago