Logo
Games
Lantern
Mister E Kicks Back
Horde-Clear
Anti-Special
Anti-Elite
+2 more
 Mister E Kicks Back
 Ogryn Build - Warhammer 40k: Darktide 

 Mister E Kicks Back
 Ogryn Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
weapon container top
Orox Mk II & Mk III Battle Maul & Slab Shield
Transcendant
Orox Mk II & Mk III Battle Maul & Slab Shield
weapon container middle
10-25% Damage (Unarmoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

weapon container bottom
weapon container top
Lorenz Mk V Kickback
Transcendant
Lorenz Mk V Kickback
weapon container middle
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Blaze Away

Blaze Away

+9% Strength for every shot fired during continuous fire. Stacks 5 times.

Full Bore

Full Bore

+30% Strength for 5s when every pellet in a shot hits the same enemy.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
weapon container bottom
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

Divider

Description

Divider

Hope you have a vet with survivalist aura on the team, because that will solve your #1 problem- running out of ammo. We double stack damage perks on kickback because accuracy doesn't matter at medium-long range due to the game having a minimum pellet count when hitting any enemy. A sniper being grazed by this thing at 200 yards is a death sentence. REMEMBER you can swing the gun with the special to keep or build Blaze Away stacks, and doubleshot by firing ulting firing in quick succession. Steady grip isnt the most useful, but it allows us to top our toughness whenever by just bracing, which is nice. Use No Pushover to create space when you are crowded by scary enemies, dodge slide back and let 'er rip!

Video

Divider
1 year ago