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Lantern
Burn Heretic
Allrounder
 Burn Heretic
 Zealot Build - Warhammer 40k: Darktide 

 Burn Heretic
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Rashad Mk III Combat Axe
Transcendant
Rashad Mk III Combat Axe
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2-5% Melee Critical Hit Chance
10-25% Damage (Carapace Armoured Enemies)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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Darktide item card top
Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Maniacs)
Everlasting Flame

Everlasting Flame

Critical Hits spend Ammo from your Reserve instead of your current fuel tank.

Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
-
-
-
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
-
-
-
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Chaff: Flamer if allot, Light attack if not too many or ammo low
Oh Shit: Burn Them, Using ability and canceling charge helps
Specials: Knife Throw
Loose Shooters: knife if too annoying, especially elite
Carapace: Heavy attack spam
Shooter Blob: Charge them or Burn depending
Ragers: Burn if many, Charge to stun and light attack, can also knife them in head

 

1 year ago