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Force GS Soulblazer
Dawnveu 6 months ago
 Force GS Soulblazer
 Psyker Build - Warhammer 40k: Darktide 

 Force GS Soulblazer
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Frontliner
Melee

Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
2-5% Melee Critical Hit Chance
4-10% Melee Critical Hit Damage
Shred

Shred

2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Blazing Spirit

Blazing Spirit

Enemy gains 1-4 Stacks of Soulblaze on Critical Hit.

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Nomanus Mk VI Electrokinetic Force Staff
Transcendant
Nomanus Mk VI Electrokinetic Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Charge Rate
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

Surge

Surge

2 Shots on Primary Critical Hit. 2-5% Ranged Crit Chance.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+5-20% Damage Resistance (Snipers)
+1-4% Combat Ability Regeneration
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Talents

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Description

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NOTE: If you don't care about doing the funny soulblaze, just use this build instead it's objectively better: 
https://darktide.gameslantern.com/builds/9da731be-36ff-4ba7-b417-39f0b0353e21/perilmaxxing-melee-psyker-auric-maelstrom

Melee Psyker build that focuses on the Blazing Spirit blessing of the new Force Greatswords.

Pop Scrier's Gaze and just swing at things. Remember that the block shove has *extremely* high stagger and range, and the Force Greatsword thrust attack is very strong and can delete pretty much any enemy in the game. Either Force Greatsword seems good, use whichever you like more.

Spam Assail during any downtime while Scrier's Gaze is on cooldown to keep Peril as close to maxed out as possibly as often as possible to take advantage of the 100% Cleave from Warp Splitting, the 20% Damage from Warp Rider, and the +33% Toughness Damage Reduction of One With The Warp.

25% Carapace for dealing with Crushers/Maulers is probably better than 10% Crit Damage but I haven't tested it yet.

Staff is mostly used to deal with enemies too far to run up on easily (Primary Fire spam for any special/elite that isn't a group of Maulers or Crushers, alt-fire for them).

Force Greatswords thrust attack is probably the better boss damage but it's riskier, activating Scrier's Gaze and spamming fully charged staff alt-fire does alright damage while keeping you away from any attacks. Whichever option you choose you should pop Scrier's Gaze.

Alternatively if you want to trade Mauler/Crusher damage/stun for more boss damage and/or hate it when your teammates have ammo you can use a Heavy Laspistol with Dumdum + Infernus.



Keep in mind that while this *is* a melee build, Psyker is still naturally extremely squishy. If you don't have good melee fundamentals you'll probably eat a Mauler overhead and die instantly. You have been warned.

Note: This build is almost certainly not the best you could do, I just enjoy it. Blazing Spirit is decent but likely not meta, you could swap it out for something else and swap out the talents Perilous Combustion and Souldrinker for something else as well.

6 months ago