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Perilmaxxing Melee Psyker (Auric Maelstrom)
Dawnveu 6 months ago
 Perilmaxxing Melee Psyker (Auric Maelstrom)
 Psyker Build - Warhammer 40k: Darktide 

 Perilmaxxing Melee Psyker (Auric Maelstrom)
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Crowd Control
Frontliner
Melee
Allrounder

Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
2-5% Melee Critical Hit Chance
10-25% Damage (Carapace Armoured Enemies)
Shred

Shred

2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Unstable Power

Unstable Power

Up to 14-20% Strength, scaling with Peril.

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Nomanus Mk VI Electrokinetic Force Staff
Transcendant
Nomanus Mk VI Electrokinetic Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Charge Rate
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

Surge

Surge

2 Shots on Primary Critical Hit. 2-5% Ranged Crit Chance.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+5-20% Damage Resistance (Snipers)
+1-4% Combat Ability Regeneration
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Talents

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Description

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Usable with many different melees, but Force Greatsword MKVI and Illisi Force Sword are my go-to.

The only time peril shouldn't be maxed is during lulls in combat or when you're about to activate Scrier's. Try to quell all of your peril before popping Scrier's if you have the time to maximize uptime and get the full 25 stacks of damage boost.

Assail exists solely to keep peril as close to max while Scrier's is on Cooldown for the all of the buffs from Warp Splitting, One With The Warp, and Warp Rider.

You can probably swap out Warp Speed for something else if using Illisi or Dueling Sword, but going fast is always fun. It's essentially a hard requirement for Force GS due to its comparatively low mobility.

For Illisi, dumpstat Mobility or Warp Res, 25% Flak, 25% Maniac, Uncanny Strike and Deflector OR Unstable Power for more damage 
(Illisi already does pretty good damage with its special activation lights AND heavies, so in my opinion Deflector is better for comfort, haven't tested it with dumpstat Warp Res but because of Scrier's Warp Unbound the weapon activation should still be very spammable)

For Dueling Sword (MKIV), dumpstat Mobility, 25% Carapace 25% Maniac, Uncanny Strike and Agile OR Thrust for more damage 
(Dueling Sword really doesn't need more damage either and having infinite dodges makes it completely braindead easy to use)

Whenever you see a horde, activate Scrier's and spam lights, whenever you see a group of armoured enemies, Scrier's and either spam heavies for force GS and Dueling Sword, or spam special activation heavies/lights with Illisi. Scrier's has pretty good uptime with this build so don't worry about using it off cooldown.

Staff is built around spamming the primary fire, secondary fire is really only useful for stunning an enemy or spamming into a Crusher cluster, or for safely poking a boss, but if you're using Force GS you should be using its Strikedown heavies instead since it's significantly more damage but less safe. Dueling Sword can also just spam the heavy on anythings weakspot and it will die pretty quickly. If you aren't able to consistently hit the weakspots, just use the staff.

In theory you can swap to Telekine Shield if you're going into a mission with sniper groups or a lot of gunners, but you'll lose out on a significant amount of damage. Left Tree will probably be more useful for you as a melee psyker but right tree is objectively better for keeping your team alive. 
I HIGHLY recommend you just use a dedicated bubble build instead.
 

6 months ago