Hitting at least 3 enemies with an attack, restores 12-15% toughness.
Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
14-20% Strength for 5s when every pellet in a shot hits the same enemy.
Up to 14-20% Damage on Hit (Staggered Enemy), scaling with Stagger.