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Tank Support Ogryn
Horde-Clear
Crowd Control
Tank
+3 more
 Tank Support Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

 Tank Support Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

By suplex

Class

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Weapons

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Orox Mk II & Mk III Battle Maul & Slab Shield
Transcendant
Orox Mk II & Mk III Battle Maul & Slab Shield
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Cleave Damage
[80/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
5-20% Block Efficiency
1-2 Stamina
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Last Guard

Last Guard

Block Breaks push Enemies, 9s cooldown. -30% Block Cost.

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Lorenz Mk V Kickback
Transcendant
Lorenz Mk V Kickback
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Stopping Power
[80/80]%
Reload Speed
[80/80]%
Range
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Surgical

Surgical

+10% Critical Chance for every 0.2 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Made this build to be as maximally tanky as possible to keep myself and my team alive in havoc missions. Not meta in the slightest for very advanced players but gives a lot more room for error. Use your shield to block and push with Attention Seeker to take aggro and keep enemies stunned, especially useful for drawing shooters into melee range. Use loyal protector frequently to help your team reposition and push through tight spots with Get Stuck In. Bruiser and Go Again help you get taunt back up very frequently. You can take out your ranged weapon and hold it in braced mode to recover toughness quickly with Steady Grip, especially useful if you're cut off alone from your team or are in gas.

 

To be clear, this build sacrifices a lot of damage output in favor of survivability. Your main priority is keeping your team alive and enabling them to do their jobs better.

1 year ago