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Crits So Hot They Burn (Inferno Crit Psyker)
Yeetus 5 months ago
 Crits So Hot They Burn (Inferno Crit Psyker)
 Psyker Build - Warhammer 40k: Darktide 

 Crits So Hot They Burn (Inferno Crit Psyker)
 Psyker Build - Warhammer 40k: Darktide 

Ranged
Allrounder

Class

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Weapons

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Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
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Cleave Damage
[80/80]%
Penetration
[80/80]%
Finesse
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Riposte

Riposte

12.5-20% Critical Chance for 6s on successful Dodge.

Uncanny Strike

Uncanny Strike

12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Warp Resistance
[80/80]%
Quell Speed
[60/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Flak Armoured Enemies)
Blaze Away

Blaze Away

5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Health
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Talents

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Description

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Sword dump stat: damage

Staff dump stat: quell speed

You can take a damage drop for CC buff on the staff, by replacing Warp Nexus with Terrifying Barrage. We're going to be using health curios here, as the percentage of damage bleeding through toughness results in an instant death at higher levels, the moment your toughness drops below half.

 

This build is all about crits, warp/soulfire kills, and Warp Charges. Cycle blitz on cooldown (preferably above 70% peril). Keep staff out in combat. If facing Carapace or unyielding enemies, keep the burn going until they are within melee range, switch to sword and light chain weakspot hits to get rending stacks.

 

With bosses, I recommend you focus on protecting you team from hordes and elites, and let them deal with it. You will have to fight the boss at some point, so again, keep the burn going, switch to sword once close, chain light weakspot hits for those rending stacks. Though I recommend keeping distance from the chunder slug and use brain burst instead, as the corruption decimates your small health pool. You will struggle here, as the damage just never seems to apply very quickly.

Video

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5 months ago