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Fleshtearer Ogryn
DocDeranged 1 month ago
 Fleshtearer Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

 Fleshtearer Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

Frontliner

Weapons

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Krourk Mk IV Cleaver
Transcendant
Krourk Mk IV Cleaver
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Cleave Damage
[60/80]%
Penetration
[80/80]%
First Target
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Slaughterer

Slaughterer

5-8% Strength for 4.5s on Kill. Stacks 5 times.

Thrust

Thrust

Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Foe-Rend Mk V Ripper Gun
Transcendant
Foe-Rend Mk V Ripper Gun
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Ammo
[80/80]%
Collateral
[60/80]%
Stability
[80/80]%
Range
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Maniacs)
Can Opener

Can Opener

Hitting an enemy with the special attack gives them 10-16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Blaze Away

Blaze Away

5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Snipers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Talents

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Description

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Krourk IV has some fun combos and unique interactions with abilities and weapons. The heavies have extremely short windup and delay times which makes attack speed work well with them and also makes Thrust start charging very early into the attack, just like Karsolas. 

 

It has two single target lights after its single target heavy attack, making a pretty strong solo combo. 

For crowd control you can do fast Heavy + Light combo for low density enemies, hold the heavy for high density, or use push attack + light + heavy or push attack + heavy for controlling packs of ragers or elites mixed into a horde. 

 

Unstoppable Force blessing is actually a viable alternative to Slaughterer and quite a bit of fun. It requires holding your heavies until they go off on their own which is a bit longer than thrust's timer, but it gives infinite cleave targets, including against crushers and other armored enemies that normally stop your attacks from cleaving. Your damage is still affected by hit mass so you won't do much damage past the first ~3 armored or ~7 unarmored targets but will apply full stagger and bleed in the weapons' full attack range. 

 

Single Target Combo examples:

Heavy 1 + Light + Light 

Heavy 1 + Uppercut + Light + Light

Ripper Bayonet + Light + Light + Heavy 1

Light + Light + Uppercut

Push attack + Uppercut + Heavy or Light combo (for reliable stagger)

 

Crusher kill combo: Bayonet + 2 unbraced volleys OR 1 unbraced volley + 2-3 stabs

 

Multi Target Combos:

Push Attack + Heavy 2 + Light

Heavy 2 + Light

Ripper Bayonet (important target) + Heavy 2

1 month ago