Target receives 1-4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.
Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
+5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Gain +7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
WIP build showcasing the to-be buffed club(s).
Skullcrusher might need to change into something else if the new-look club can't reliably stagger.
Haymaker might become overkill with the damage dropoff adjustments and new cleave talent.