7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
5-8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.
20-35% Toughness on Elite Kill.
"Out of the pan, into the Fire"
Taking the heat off of others makes you the Anvil, and setting yourself aflame with imperial rage makes you the Hammer.
You are front and center, creating hordes upon yourself and slapping all who come aside to take every benefit possible as your team (hopefully) fires upon the mob.
Your damage dealer is the Headshot, all hits shall be placed as such for best effect.
Bread and butter is the [Orox Mk II & Mk III Battle Maul & Slab Shield], your Hammer and Anvil, with Bonebreaker's Aura and Skullcrusher. Defenses is the preferred dump stat, as your Perfect Block will hold.
[Blastoom Mk III Grenadier Gauntlet] is taken for more distant targets and to special gut punch Bulwarks past their shields. Pinpointing target and Gloryhunter are taken for Target Priority; Snipers, Flamers, and somewhat distant nuisances like running Trappers, Hounds, and Gunners you cant smack, yet. As your Hammer is the main weapon, Melee damage will be this weapons preferred dump stat, with Blast Damage and Blast Radius being the highs.
DISCLAIMER: The total damage resist % are most probably off, but you can somewhat get the idea of how this is meant to be played.