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You will Never lose* Havocs again.
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 You will Never lose* Havocs again.
 Zealot Build - Warhammer 40k: Darktide 

 You will Never lose* Havocs again.
 Zealot Build - Warhammer 40k: Darktide 

By Vror

Class

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Weapons

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Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
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Cleave Damage
[60/80]%
Penetration
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Darktide item card top
Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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Ammo
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Overpressure

Overpressure

Up to +5% Strength, scaling with remaining Ammunition. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Talent Tree

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Patch Depths of the Damned Live

Description

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Post-Skitarii Update build

If you're tired of not being able to rank up in Havoc because your teammates keep dying, this is essentially the build for you

This build can buy permanent time for either completing the objective, or performing a rescue. If your teammates die, and the situation is not good, you can just keep buying time until you can safely res your team. If your team dies right after ressing, that's fine! You can just go to the next respawn

If you think there's never hope to get your team back up and running, that's also fine, because you can just do the objective yourself.

All you need to do is run forward, break spawns, buy time and either get your team up or do the objective and win.

Talents we could swap around:


- Riposte for Unseen Blade (Possible 1 cap shot if perfectly done, explained further). However I do not recommend this since it's inconsistent to pull off

Perks and blessings of weapons:


- You may change Carapace for Flak on the Maccabian Mk IV Duelling Sword . You may replace Uncanny Strike for Precognition , however I personally prefeer Uncanny Strikes to continuously hit twins in the head and kill them faster, same with Packmasters and Crushers

IMPORTANT TECH THAT YOU MUST KNOW!!!!!!!!!!!!!!!!!!!!!!

To 1 cycle Captains solo, you need +Flak on DS, hit 2 heavies (it needs to deal less damage than 10k, but more than 5k. Mainly to apply uncanny as well as making the shot mostly garanteed), and then go for the 3 stack Thrust backstab

Maccabian Mk IV Duelling Sword + Shroudfield + Relentless Fervor + Movement Speed Boost + Thy Wrath be Swift will give you an insane amount of speed to create as much distance or move to wherever you want to be. It is very important that you do the Light+Slide or Heavy+Slide tech (I do a lot of heavy+slide on the video) 

Zealous IS A MUST HAVE AT ALL TIMES, THIS ACTUALLY ALLOWS YOU TO WIN STAMINA EVEN IF YOU SPAM SLIDE. This is one of the reason I consider Maccabian Mk IV Duelling Sword superior to Catachan Mk VI Combat Blade when doing Solos. Your max speed is not as high, but it will ALWAYS be consistently HIGH, which to me is more valuable

Packmasters!!!!!!!

Packmasters are the BIGGEST counter to this build, HOWEVER! you can still win against them easily, it will just take 5 more extra minutes on your run (If you're playing on a Havoc game with "The Encroaching Garden" modifier and a packmaster spawns, say goodbye to your solo run. Prioritize reviving teammates asap)

Tips for fighting them:
- They can see you while invis. You may use this to your advantage to separate the Packmaster from everything else
- If they're moving forward while attacking, they'll always do a 2 hit combo
- If they're standing still and start an attack, they'll either do a single attack easy to dodge (dodge to the side), or the Shock Maul Uppercut + Headbutt (you'll start noticing the uppercut and will instinctively know the headbutt is coming. Dodge backwards on this specific attack so you don't get hit by the headbutt)
- If they're charging, dodge once to the side and they'll go waaaay past it (they have less tracking than a Plague Ogryn charge). Abuse this to get a Shroudfield backstab

You will Never lose* Havocs again.

*... Unless you get trapped

 

 

 

Video

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4 days ago