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You will Never lose* Havocs again.
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 You will Never lose* Havocs again.
 Zealot Build - Warhammer 40k: Darktide 

 You will Never lose* Havocs again.
 Zealot Build - Warhammer 40k: Darktide 

By Vror

Class

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Weapons

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Maccabian Mk IV Duelling Sword
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Maccabian Mk IV Duelling Sword
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Cleave Damage
[60/80]%
Penetration
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Artemia Mk III Purgation Flamer
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Artemia Mk III Purgation Flamer
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Ammo
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Overpressure

Overpressure

Up to +5% Strength, scaling with remaining Ammunition. Stacks 5 times.

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Curios

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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Post-Skitarii Update build

If you're tired of not being able to rank up in Havoc because your teammates keep dying, this is essentially the build for you

This build can buy permanent time for either completing the objective, or performing a rescue. If your teammates die, and the situation is not good, you can just keep buying time until you can safely res your team. If your team dies right after ressing, that's fine! You can just go to the next respawn

If you think there's never hope to get your team back up and running, that's also fine, because you can just do the objective yourself.

All you need to do is run forward, break spawns, buy time and either get your team up or do the objective and win.

Talents we could swap around:


- Eternal for Faithful Frenzy (if we want more attack speed) or Unseen Blade (if we want to squeeze more damage on bosses). However I do not recommend this, since the more uptime we have on 20 stacks of Inexorable Judgement, the better. Dodge speed recovery is excellent for soloing
- Relentless Fervor for Riposte if we want to squeeze a little bit more damage in general. I personally prefeer more speed due to how I play with this, but the alternative of 15% more dmg at almost all times is also great

Perks and blessings of weapons:


- For the Artemia Mk III Purgation Flamer , don't change anything. Seriously don't even think about it, Penetrating Flame is NOT worth it
- You may change Carapace for Flak on the Maccabian Mk IV Duelling Sword . You may replace Uncanny Strike for Precognition , however I personally prefeer Uncanny Strikes to continuously hit twins in the head and kill them faster, same with Packmasters and Crushers.

 

RANGED ALTERNATIVE: Ius Mk IV Shredder Autopistol (I really started loving using this for solo)
- 60% Collateral dump
- Blaze Away Cavalcade 
- Flak Unyielding

BENEFITS OF Ius Mk IV Shredder Autopistol OVER Artemia Mk III Purgation Flamer :
- Best weapon at breaking cap shields (if you're interested in killing them)
- Can stagger trappers easily
- Shreds twins shields too (tho you'd be better going invis and throwing knives, but saving a few knives to throw invis after shield break is incredible)

If you plan to actually play as a good teammate instead of just doing a True Solo on that Havoc 40 lobby:


- Use stealth to kill reapers, gunners and bombers (obviously bosses as well)
- Communicate to your team that you're running stealth and that they should STOP HITTING THE CAPTAIN AFTER SHIELD BREAK
- You may replace 1-2 of the Stamina Regen perks on your curios for Ally Revive Speed

IMPORTANT TECH THAT YOU MUST KNOW!!!!!!!!!!!!!!!!!!!!!!


Blades of Faith Do not cancel Shroudfield when used. This has tons of useful applications!!!
- Soloing rituals (Go invis, throw a knife to each ritualists head until it's about to expire, stab one of them for CDR, then stab the other 2 with 3 stacks of Thrust each as it will 1 shot them)
- Soloing twin shields (knives will deal A LOT OF DAMAGE to it, so if you can throw 2 blades, blow em up and stab them all while invis, good)
- Squeezing extra damage on monstrosities (I didn't use this in the video, but you can essentially throw 2-3 blades to their face before stabbing to squeeze more damage. Only useful in solo since otherwise the bosses will move)

 

Maccabian Mk IV Duelling Sword + Shroudfield + Relentless Fervor + Movement Speed Boost + Thy Wrath be Swift will give you an insane amount of speed to create as much distance or move to wherever you want to be. It is very important that you do the Light+Slide or Heavy+Slide tech (I do a lot of heavy+slide on the video) 

Zealous IS A MUST HAVE AT ALL TIMES, THIS ACTUALLY ALLOWS YOU TO WIN STAMINA EVEN IF YOU SPAM SLIDE. This is one of the reason I consider Maccabian Mk IV Duelling Sword superior to Catachan Mk VI Combat Blade when doing Solos. Your max speed is not as high, but it will ALWAYS be consistently HIGH, which to me is more valuable

Packmasters!!!!!!!

Packmasters are the BIGGEST counter to this build, HOWEVER! you can still win against them easily, it will just take 5 more extra minutes on your run (If you're playing on a Havoc game with "The Encroaching Garden" modifier and a packmaster spawns, say goodbye to your solo run. Prioritize reviving teammates asap)

Tips for fighting them:
- They can see you while invis. You may use this to your advantage to separate the Packmaster from everything else
- If they're moving forward while attacking, they'll always do a 2 hit combo
- If they're standing still and start an attack, they'll either do a single attack easy to dodge (dodge to the side), or the Shock Maul Uppercut + Headbutt (you'll start noticing the uppercut and will instinctively know the headbutt is coming. Dodge backwards on this specific attack so you don't get hit by the headbutt)
- If they're charging, dodge once to the side and they'll go waaaay past it (they have less tracking than a Plague Ogryn charge). Abuse this to get a Shroudfield backstab

You will Never lose* Havocs again.

*... Unless you get trapped

 

 

 

Video

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5 days ago