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Pure Tank Ogryn
Crowd Control
Melee
 Pure Tank Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

 Pure Tank Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Orox Mk II & Mk III Battle Maul & Slab Shield
Transcendant
Orox Mk II & Mk III Battle Maul & Slab Shield
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Cleave Damage
[76/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Opportunist

Opportunist

+25% Melee Rending vs Staggered Enemies.

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Lorenz Mk V Kickback
Transcendant
Lorenz Mk V Kickback
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Stopping Power
[76/80]%
Reload Speed
[76/80]%
Range
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Surgical

Surgical

+10% Critical Chance for every 0.2 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

Full Bore

Full Bore

+30% Strength for 5s when every pellet in a shot hits the same enemy.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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So this is my first time making a build and posting it so there's probably a lot to change or improve. However so far this has been fairly consistent in havoc so I'll assume it's good enough for now.

 

The general gameplay loop is to activate Loyal Protector and to get to the front and take all of the damage. You will not be dealing crazy amounts of damage with this build. Your entire role is to be the ogryn you were meant to be and take a hit. Go Again! is chosen instead of Valuable Distraction because you want to keep Loyal Protector up as much as possible so you can protect the lil'uns. Everything else is just damage resist and minor support talents. Teammates will be given the opening need to pump in the damage and pick up the offensive slack that you will be lacking in.

 

Brother Pudge is watching,

The Emperor Protects.

1 year ago