Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Your Grenades stick to Ogryns and Monstrosities. 6-15% Damage vs Ogryns and Monstrosities
1-4 Bleed Stacks from close range explosions.
Hybrid Ogryn build. Uses taunt for utility and big aoe damage boost. Rumbler focused, Melee is weaker but used for stagger and debuff stick, makes everything else especially bosses take much more damage. Playing around free lucky bullet stack when getting melee kills can help you be efficient with ammo, 2 grenades is good to kill for most packs of elites besides crushers and only takes 1 ammo. With Ammo Aura vet on team its especially good. Havoc 30+ viable, just need someone else to play front line. Pairs very well with a second HH ogryn as you debuff stuff for melee then AOE it with rumbler while the other Ogryn melee's and hits bosses harder after you debuff.I'm still experimenting on if the 'Fire Away' Node is worth it, extra dots to aoe things in havoc is typically nice, but its only 4 stacks and max 8. Its fun but the point could potentially be better spent elsewhere.