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This Is My Favorite Part~
CobaltNinja 4 days ago
 This Is My Favorite Part~
 Psyker Build - Warhammer 40k: Darktide 

 This Is My Favorite Part~
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Ranged
Melee
Allrounder

Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[80/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
2-5% Melee Critical Hit Chance
10-25% Damage (Unyielding Enemies)
Blazing Spirit

Blazing Spirit

Enemy gains 1-4 Stacks of Soulblaze on Critical Hit.

Riposte

Riposte

12.5-20% Critical Chance for 6s on successful Dodge.

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Vraks Mk V Infantry Autogun
Transcendant
Vraks Mk V Infantry Autogun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Dumdum

Dumdum

4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.

Raking Fire

Raking Fire

32.5-40% Damage when shooting Enemies in the back.

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Curios

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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Talents

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Description

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The cover image is a shitpost, just ignore it. Generalist Scrier's Gaze build effective at everything with a good blend of choppy and shooty. Ammo-efficient, and only really struggles versus Bulwarks and packs of Crushers, but not by much.

 

Smite is to be used sparingly. Generally, you want to be killing things rather than stunlocking them, but Smite is good in scenarios where your team is about to get backed up into a corner for a couple of seconds, or if there's a group of Bulwarks. Never smite for more than a couple of seconds at a time, or rely on it. It's a backup tool - expect to go missions without using it once, that's normal.

 

Pop Scrier's Gaze whenever a fight starts. During extended fights, you can expect to keep it lasting throughout the whole thing. I find it lasts for 30+ seconds in almost every big fight = this is through a big combination of Tranquility Through Slaughter and By Crack of Bone. You will usually be able to get the cooldown back in time before your leftover buff runs out, thanks to Psykinetic's Aura. Stick to melee for most things, and close the distance to ranged enemies if you can - keep your gun in your pocket to whip out for specialists or large groups of gunners or reapers. If you can aim for the head consistently, your TTK and ammo efficiency will be excellent.

 

Moonlight Greatsword special attack is worthless without any stocks, usable versus trash mobs at one stock, and can deal significant damage to Ragers and Maulers at two stocks. 0-stock wave has a niche use where you can fling it through a wall to knock a Pox Hound off a teammate.

MLGS chains:

  • Horde Clear - All lights (this includes the strikedown, it's faster)
  • Carapace Armor/Unyielding - All heavies (try to get the poke as often as you can, it's the strongest one)
  • Gunners (Dreg/Scab) - Heavy at rest stance > Light (double overhead, light overhead does minimal damage to armor)
4 days ago