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Crowd melee, elite ranged, shard-thrower, bubble shield
Parnath 1 week ago
 Crowd melee, elite ranged, shard-thrower, bubble shield
 Psyker Build - Warhammer 40k: Darktide 

 Crowd melee, elite ranged, shard-thrower, bubble shield
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Elite
Support
Allrounder

Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[76/80]%
Cleave Damage
[76/80]%
Finesse
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Wrath

Wrath

25-40% Cleave on Hit. Stacks 5 times.

Deflector

Deflector

This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 22.5-30%.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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Penetration
[76/80]%
Reload Speed
[76/80]%
Critical Bonus
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Maniacs)
Point Blank

Point Blank

14-20% Ranged Critical Chance after Melee Kill for 2.5 seconds.

Hand-Cannon

Hand-Cannon

30-60% Rending on Critical Hit.

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Curios

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Blessed Bullet
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Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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Talents

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Description

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I main vet and zealot. When they added more “grenade” options and Psykers got the shards, I decided to start playing it. Besides the shards, I thought the class wasn’t very fun to play. Months later, I decided to give it a go, and I found a way to make it fun. (For me)


Shards always, throw that stuff like crazy, help thin the herd for your allies. Shields up the moment y’all take fire and aren’t actively moving. Melee when the enemies get close, keep that peril high. Whip out the revolver for some one-taps for maniacs. Other stuff too, maniacs just set off my fight or flight. 

I’ve had more fun with this than either my vet or zealot. Haven’t tried it passed dif 3.

1 week ago