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DMR
targetplaz 3 weeks ago
 DMR
 Arbites Build - Warhammer 40k: Darktide 

 DMR
 Arbites Build - Warhammer 40k: Darktide 

Anti-Special
Anti-Elite
Ranged

Class

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Weapons

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Agni Mk Ia Shock Maul
Transcendant
Agni Mk Ia Shock Maul
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Penetration
[76/80]%
Finesse
[76/80]%
Crowd Control
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
High Voltage

High Voltage

10-25% Damage vs Electrocuted enemies.

Skullcrusher

Skullcrusher

Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.

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Graia Mk VII Vigilant Autogun
Transcendant
Graia Mk VII Vigilant Autogun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Crucian Roulette

Crucian Roulette

0.45-0.6% Critical Chance for each expended round in your weapon (resets on reload).

Surgical

Surgical

10% Critical Chance for every 0.2-0.35 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
6-15% Sprint Efficiency
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Talents

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Description

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Dump stat on the Vigilant Autogun is Damage. You still hit all breakpoints in Auric and with mobility dumped moving recoil is uncontrollable when shooting fast.

You have a 40% damage boost in game compared to the psykanium (Execution Order +15%, Not Far Behind +10%, and  Arbites Revelatum +15%).

          Some Breakpoints look like you are just under the threshold in the psykanium but consistently work in game.

I personally use Rapid Movement because it's fun, but it's a low impact perk. You may also consider picking Up Close instead.

You don't hit any new breakpoints with Soulguilt Scan, but it's a good perk. I would recommend it for most builds.

Once all your stacks are active you will 1 shot most elites to the body with a crit and non crit headshot the rest. It is very satisfying.

Any time your toughness is low or you want to walk in the open unpunished use Castigators

          Honestly if I'm swarmed by the horde but there's a marked elite i want to snipe i just pop Castigators and dodge them. They cannot kill you in Auric.

                    Castigators +80% Damage Resist stacks with Imposing Force's +25% Damage Resist which stacks with Hold the Line's +15% Melee Damage Resist

                    You also lose all movement speed penalties for aiming down sights in Castigators, and get enhanced dodges with Street Smarts.

When sniping you should have...

+20% movement speed

+50% Monstrosity Damage

+40% Damage Resistance

          15% of that Damage Resistance only applies to Melee Damage taken (Hold the Line)

33.5%  Crit Chance (not including Crucian Roulette; up to +13.2%, and Surgical)

 

Body shot spam Maulers

Melee Crushers, Mutants, and Bosses

Aim for only headshots against Reapers, Bulwaks, Flamers, and Scab Ragers

3 weeks ago