Logo
Games
Lantern
Just a Gimmick
Anti-Boss
Allrounder
 Just a Gimmick
 Zealot Build - Warhammer 40k: Darktide 

 Just a Gimmick
 Zealot Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
weapon container top
Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
weapon container middle
Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

weapon container bottom
weapon container top
Locke Mk IIb Spearhead Boltgun
Transcendant
Locke Mk IIb Spearhead Boltgun
weapon container middle
Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Pinning Fire

Pinning Fire

+5% Strength for every Enemy you Stagger. Stacks 5 times.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
weapon container bottom

Talent Tree

Divider

Description

Divider

Perfectionist (Shroudfield node) is a flex point.

You can swap it out for the following:
- Providence (more team-oriented)
- Anoint in Blood (Ranged damage will help kill packs of armour more efficiently)
- On the Brink (If you're worried about gas)

Use bolter to break up dense packs of elites or to help kill/debuff packs of armour. 
Dreg ragers aren't too bad, just heavy swing into them. 
Scab ragers are just easier to range down with bolter.

When swapping to bolter, throw a knife to skip the animation and shoot faster.

Use weapon swap to reset your Thunderhammer charge if your timing is off, rather than using the special attack button to deactivate it.

When DH or captains are getting to their feet, don't wait too long because they'll whip around and you'll miss out on the backstab damage. You have about a MAX of 3 seconds from the beginning of the rest animation to standing/attacking.

Light attack strikedown are for elites.
You can also heavy swing to knock them over and then follow up with a quick light to kill. This works on every non-armoured mansized elite/specialist.

1 month ago