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[Deprecated] Zazy's Blazing Spirit Greatsword Unga Bunga Experience
Horde-Clear
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 [Deprecated] Zazy's Blazing Spirit Greatsword Unga Bunga Experience
 Psyker Build - Warhammer 40k: Darktide 

 [Deprecated] Zazy's Blazing Spirit Greatsword Unga Bunga Experience
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[25/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
2-5% Melee Critical Hit Chance
10-25% Damage (Flak Armoured Enemies)
Blazing Spirit

Blazing Spirit

Enemy gains 4 Stacks of Soulblaze on Critical Hit. Limited to 3 Stacks on Warpshock Slash Critical Hit.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Darktide item card top
Accatran MG Mk II Heavy Laspistol
Transcendant
Accatran MG Mk II Heavy Laspistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
-
-
Infernus

Infernus

4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).

Dumdum

Dumdum

+6% Close Range damage on Repeated Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Health
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+6-15% Corruption Resistance
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Talent Tree

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Patch Depths of the Damned Live

Description

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Currently itterating on build so it might change

This is a full melee build, use of the Laspistol is typically reserved for melting bosses, tapping snipers or for triggering empathic to rush shooters when engaging in melee is not available

FORCE GREATSWORD:

 Sub 30% warp resistance is optimal, granting you ~50% peril on activation.  40% warp resist will still get you enough peril for max venting shriek soul blaze but anything higher will require 3 activations for critical peril from 0

PLAYSTYLE: I prefer mk6 fgs as warp slash combos directly into heavy stab, excellent for staggering elites and specials for a following kill stab.

 Light light -> block cancel loop or light light light -> block cancel loop is your best horde clear combo, choice between the two is preference, their DPS is the ~same.

FGS power gauge is ignored in this build as you will want to spam the special at every opportunity. your warp slash is your instant peril generation, ranged stagger and sniping tool for kinetic flayer.

The goal is to have your peril maxed out at all times so every peril talent is capped (warp rider, warp splitting, immaterial focus) and with 45 crit chance at full ramp all your crit talents also have 100% uptime (mettle, perfect timing, empathic evasion

Since this is a melee build with soul blaze and warp slash spam, both halves of malefic momentum are 100% capped out in combat, provides a extremely chunky 25% bonus to all your damage

 

WARNING: VERY UNGA BUNGA, DO NOT RESIST

14 hours ago