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Hammer of herecits (havoc)
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 Hammer of herecits (havoc)
 Zealot Build - Warhammer 40k: Darktide 

 Hammer of herecits (havoc)
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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Ammo
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Unarmoured Enemies)
Everlasting Flame

Everlasting Flame

Critical Hits spend Ammo from your Reserve instead of your current fuel tank.

Penetrating Flame

Penetrating Flame

Direct hits apply 4 Stacks of 2.5% Brittleness for 5s. Stacks 16 times

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Talent Tree

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Description

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Hello this is one of my favourite builds in current meta i'd like to share with you.

Build is oriented on one hitting bosses (most of time) + good wave clear (Artemia Mk III Purgation Flamer and heavy hammer spam) + quite fair surviability with (Enemies Within, Enemies Without Good Balance Hubris Second Wind and underrated but powerful Restorative Verses)

You also have quite good mobility with Shroudfield Movement Speed Boost and Unfaltering. Don't forget that you also can use Shroudfield to gain obcjectives and ressurect your fallen allies.

I think that this build offers a balance between one hit boss potential and typical weakness of Crucis Mk II Thunder Hammer builds which lacks horde clear and surviability.

Playstyle is simillar to rat builds: whenever there is option: -> shroud  -> run to their backline -> bonk some heavy gunners heretics
In case of heavy horde encounters -> flamethrower with Blades of Faith grants you quick weapon swap. 
You can also be a frontliner againsts hordes with good dodge and damage reduction talents, making the team enough space to be mobile and avoid threat.

The one shot boss option is also here and should be your priority above all else, remeber to do a enough long heavy to gain 3stacks of Thrust after you use weapon special.

Cheers

2 months ago