Table of Contents
Class
Weapons
Curios
Talent Tree
Description
HAVOC 40 | ARMOR SUPPORT
Here is my H40 support build for hard countering Rotten Armour, Stimms, Encroaching Garden or Final Toll.
You will frontline and control the battlefield.
BUILD CONSIDERATIONS
MELEE
- Arbites Shock Maul.
- Carapace, Unyielding
- Execution, High Voltage
- Hit Combos
- Out of Mine
- Heavy 1 > Weapon Special > Repeat
- Heavy 1 staggers, and the Special Alternate Fire electrifies the enemy maximizing Shock Maul Blessings
- Heavy 1 > Weapon Special > Repeat
- In Mine
- Heavy 1 > Light 1 > Repeat
- Heavy 1 > Weapon Special > Repeat
- Heavy 1 > Block Cancel > Repeat
- Trash Clear
- Light 1 > Heavy 1 > Repeat
- Block + Push Attack + Heavy 1 > Repeat
- Out of Mine
RANGE
- Exterminator VIII Shotgun
- Flak, Maniac
- Full Bore, Sustained Fire
CURIOS
- +17% Toughness - Combat Ability, Revive Speed, Gunner Resist
- +3 Stamina - Combat Ability, Revive Speed, Stamina Regen
- +21% Health - Combat Ability, Revive Speed, Gunner Resist
This Curio setup of Toughness, Stamina, and Health is my default for Arby.
The +21% Health puts you in a great position to have 3 True Grit procs and survive. It then gives a little leeway for any other chip shots you might take.
Then the +3 Stamina helps with many stamina intensive builds I run with the Arby giving me a pretty good feel regardless of what I build.
H40 TIPS
A few tips when playing the character
- Frontlining
- You will be setting the frontline for your team. Even if you have a Shield Psyker, they will be following you.
- If you find yourself staring at your teammates' backsides
- Then you're not doing your job.
- If you do mess up, the build will give you 3 mulligans via True Grit.
- Corralling, Kiting & Culling
- When pulling aggro it's important that you setup the chokepoint/killzone.
- You don't have to Break or Mine right away.
- General rule: You want 80% of the horde coming after you AND you want to be able to funnel 80% of that horde
- The remaining 20% is easy to pick off for your remaining 3 allies
- Your first evaluation is after pulling aggro > WHERE do you pull it to?
- If out in the open > pull back to choke point
- Follow the When to Break & When to Shock considerations below
- If out in the open and surrounded
- Panic Shock Mine
- You got caught > Focus solely on clearing your path back to the choke point or kiting path
- Panic Shock Mine
- If out in the open > pull back to choke point
- Your second evaluation > kiting paths & distance left
- Since you're pulling most of the aggro, it's not hard to just kite and pick off enemies.
- If your choke point breaks down > If you have large maps and can move back > use it to your advantage
- Very often all of the Armoured enemies will chase after you and so your teammates can stand in the horde without any issues dealing damage
- Since you're pulling most of the aggro, it's not hard to just kite and pick off enemies.
- When pulling aggro it's important that you setup the chokepoint/killzone.
- When to Break & When to Shock
- In S3 of H40, Shock Mines were hilariously busted. Now you have a 90s cooldown, and thus can't just spam these things.
- Being methodical with how you frontline will heavily dictate your team's success.
- Break the Line
- This is your default
- You should be able to use this 4-6 times per mine recharge.
- Break the Line + Arbites Vigilant will give you two 25% damage bonuses.
- It's easy to hit 5 Elite enemies during ability, and get off 10 hits to maximize Forceful + Arbites Vigliant synergy
- One important note: You don't have to attack what you knocked over.
- You can use this ability to cull the herd while kiting.
- One common way I use this: Crusher/Mauler/Rager mob
- Break the Line into the Crushers, then immediately pull back to kill the Ragers.
- Then 1v8-10 Crushers/Maulers is much easier.
- Shock Mine
- Your rule of thumb to mine is about 20+ Crushers/Maulers.
- To newer players anything below this number this looks very, very scary. It's really not.
- Ragers are easy to kill via Break the Line with the damage bonuses.
- Your rule of thumb to mine is about 20+ Crushers/Maulers.
- Shock Mine > Break the Line
- If you mine first, then Break the Line, you will have full 6 seconds of both +25% damage buffs, and another 6 seconds with just one. By the time the mine ends, you will have Break the Line almost off cooldown.
- At this point reevaulate the Coralling, Kiting & Culling considerations.
- In S3 of H40, Shock Mines were hilariously busted. Now you have a 90s cooldown, and thus can't just spam these things.
- Specials & Disablers
- Since you're frontlining, Specials & Disablers will be the bane of your existence.
- Here is how you win in every situation.
- As a habit, when not in combat always switch to your Exterminator and reload.
- If in mobs or while Shock Mine is down, reload your gun before Break the Line.
- Most of the time, the armored elites will create a natural blockade to gunners
- If there is no blockade
- Sniping Reapers is #1 priority. These will melt you.
- Pushing Gunners is next priority
- Even if you're surrounded by Armor, understand that only 1-3 of them will every attack at once.
- This makes them very easy to dodge. This is also where most people panic and don't realize how the games' code of enemy attack patterns work in H40.
- If there is no blockade
- Trappers, Snipers, and Bombers
- Create space via kiting, Break the Line or Shock Mine
- Then identify and shoot in the face ASAP. Since you're frontlining, they're coming for you because your advancement triggered their spawn or aggro.
- Hounds and Mutants
- Identify, then Block + Push Hounds, and dodge the Mutants
- Then kill them.
- Since you're frontlining, Specials & Disablers will be the bane of your existence.
- Boss Fights
- You're not going to melt the boss, but you can draw aggro for the person who does kill bosses.
- When drawing the aggro, you can dodge, reload your gun, and shoot any Special that shows their face.
- Clutch Revives - Break the Line plus the setup I showcase will allow you to revive anyone while they are staggered. Or you can always Shock Mine. Just be aware if they are stagger immune and can still attack.
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