Strength of the Weapon's Damage over Time (DoT) effects.
Cloud Radius
[80/80]%
Effective Range:
23
[15 | 25]
Area of Effect:
9
[5 | 10]
Area Suppression Radius:
18
[10 | 20]
The Range and Size of the Flame. Affects how many enemies are hit and suppressed.
Damage
[80/80]%
Damage vs First Target:
21.2
[18 | 22]
Burning Intensity:
0.32
[0.41 | 0.29]
How much damage the weapon inflicts.
Mobility
[60/80]%
Sprint Speed:
-0.13
[-0.56 | 0.16]
Dodge Distance:
0.71
[0.68 | 0.73]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Penetrating Flame
Direct hits apply 4 Stacks of 2.5% Brittleness for 5s. Stacks 16 times
Blaze Away
+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
6-15% Sprint Efficiency
Talent Tree
Description
Have you ever had a dream that you, um, you had, your, you- you could, you’ll do, you- you wants, you, you could do so, you- you’ll do, you could- you, you want, you want them to do you so much you could do anything?