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Cap'n Ashley's Crit-Pack
Anti-Boss
Frontliner
Melee
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 Cap'n Ashley's Crit-Pack
 Hive Scum Build - Warhammer 40k: Darktide 

 Cap'n Ashley's Crit-Pack
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Improvised Mk I Shivs
Transcendant
Improvised Mk I Shivs
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

Uncanny Strike

Uncanny Strike

+8% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Branx MkVIII Dual Stub Pistols
Transcendant
Branx MkVIII Dual Stub Pistols
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Penetration
[80/80]%
Collateral
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Crucian Roulette

Crucian Roulette

+2% Critical Chance for each expended round in your weapon (resets on reload).

Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Scrap of Scripture
Transcendant
Scrap of Scripture
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+1-3 Max Stamina

+1-3 Max Stamina

+5-20% Damage Resistance (Bombers)
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Tox Flamers)
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Gilded Inquisitorial Rosette
Transcendant
Gilded Inquisitorial Rosette
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+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Gunners)
+6-15% Corruption Resistance
+7.5-30% Toughness Regeneration Speed
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Talent Tree

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Stimm Lab

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Description

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updated

Cap'n Ashley's Crit-Pack - focus on crits/bleed/toxin/movement speed

 

The dual knives crit procs bleed + chem toxin, chunking foes and providing stimm cooldown. 

Dual stub pistols work excellent with high crit.

Blackout grenades spread chem toxin, and can stun crushers or other disablers from getting you. 

Crit chance aura.

Use your Cartel Special custom stimm BEFORE you use your stimm pack ability, as you will be able to use the pack if you use stimm first (while using the stimm pack first consumes your custom stimm). Your stimm (and stimm pack) gives you (and your allies) movement speed, dodge buffs, weapon speeds, and lots of crit chance. You can pop it while you are fighting a boss and melt it and drop the pack for your teammates to help, or use the pack as you and your squad run towards a horde, gaining the effect for 15 seconds and continuing forward instead of standing still in the stimm radius. That is what this pack is best for. Use it in a doorway just before you and your strike team push into a group of enemies, make sure that your teammates get the buff cause the pack only stays for 5 seconds. As long as you are in front applying bleed and chem toxin, and buffing your teammates with the stimms, you will feel really strong BUT very squishy. 

1 week ago