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Axe's Relic Fury v1.2
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 Axe's Relic Fury v1.2
 Zealot Build - Warhammer 40k: Darktide 

 Axe's Relic Fury v1.2
 Zealot Build - Warhammer 40k: Darktide 

By axehilt

Class

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Weapons

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Munitorum Mk II Relic Blade
Transcendant
Munitorum Mk II Relic Blade
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Power Output
[80/80]%
Finesse
[80/80]%
Heat Management
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Heatsink

Heatsink

Weakspot Kills and Critical Strike Kills reduces Heat by +10% over 3s.

Cranial Grounding

Cranial Grounding

Reduces Heat buildup by -6% and increases weakspot damage by +4% for 3s on chained weakspot hits. Stacks 5 times.

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Agripinaa Mk XIV Quickdraw Stub Revolver
Transcendant
Agripinaa Mk XIV Quickdraw Stub Revolver
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Penetration
[60/80]%
Reload Speed
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
5-10% Reload Speed
10-25% Damage (Maniacs)
Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

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Curios

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Blessed Bullet
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Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
+6-12% Block Efficiency
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Talent Tree

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Description

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(see linked Youtube vid if that's your preferred format.)

This build sustains great damage from the Munitorum Mk II Relic Blade by running a mix of crit (Fury of the Faithful)  and Martyrdom talents. 

We start our crit machine with Fury of the Faithful (ability) and ideally hit something that isn't one-shot, because we'd like to apply a bleed to a larger target and then build crit chance stacks with Scourge so we can keep chain-critting targets. 

While some builds continue on to the Blazing Piety keystone, here I'm min-maxing a bit by going Martyrdom instead (since going too heavy on crit ends up with diminishing returns, but the +50% damage and from Martyr helps our crits hit extra hard. Also remember that if we're attacking 30% more often, that's ultimately 30% more critical strikes being landed in the same time window.  Attack speed also helps with the weapon being a slower-swinging weapon.

Punish Impiety means our push attacks give us 10% additional attack speed for 5 seconds, and so you should always strive to keep this up non-stop in longer fights. If you face a lone Crusher then it's fine to just do your single-target combo (Light1>Heavy4>Light1>Heavy4...) but for larger crowds (including armor packs) you'll want that extra speed.

Impassible is an unusual pick for me. While I push-attack a lot on most weapons, with the Relic Blade I was getting block-broke more than any other weapon I've used. After picking up this talent (and one 12% block efficiency curio perk), that issue disappeared.

Beacon of Purity is our aura and just helps avoid losing full wounds to random ticks of corruption. It also helps teammates who are in the same situation. Alongside On the Brink this build is unusually resilient to corruption.

Unseen Blade is a bit of a floater talent. I normally go Against the Odds but I finally took the time to notice how close-ranged 5 meters actually is and due to how fast Relic eliminates hordes it's hard to get much value from that talent. (But Unseen isn't doing much work either, admittedly.)

Video

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1 week ago